I want to display 2x-size pixels like with 320x240, but at higher resolutions.

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  4. I want to display 2x-size pixels like with 320×240, but at higher resolutions.

I want to display 2x-size pixels like with 320×240, but at higher resolutions.

Currently, there is no functionality to display sizes other than 320×240 at a zoomed size.

If you change the screen size of the Sample Game to something other than 320×240, you must take the following steps if you want it to still display with double-size pixels.

  1. Change the Screen Dimensions in Basic Game Settings. For instance, change to 848×480.
  2. Change the Tile Size in Basic Game Settings from 16×16 to 32×32.
  3. Change the Picture Scale Method from “Smooth and Fuzzy” to “Distinct and Rough [Standard].”
  4. Enlarge all images to double their original size, saving them with the same filenames.
    – Characters (in CharaChip folder)
    – Map chips (in MapChip folder)
    – All other images (in BasicData, BattleEffect, EnemyGraphic, Fog_BackGround, Picture,SystemFile folders)

After performing these steps, run the game, and it should display with double-size pixel graphics at sizes other than 320×240. Just remember: Higher resolution means bigger graphics.

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