Translator++ uses xAuto Translator as a translation plugin for Unity games.
xAuto Translator can utilize both machine translation and manual translation.
The way xAuto Translator works is by translating in-place, and the translations are recorded in txt files.
This means that in order to redistribute translations, translators have to explore the entire gameplay and record as much text as possible that appears throughout the game.
Translator++ is able to read the framework structures of BepInEx and ReiPatcher.
If the target game does not have these frameworks installed, Translator++ will offer ReiPatcher as an alternative framework.
ReiPatcher can only work with mono-based Unity games.
BepInEx is currently developing a framework for IL2CPP, which means not all IL2CPP Unity games can be translated or may be compatible.
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