Translator++ Ver. 2.10.29
Hello everyone
Thank you for your support for Translator++.
This month I am very busy at my new job. It’s so busy that I barely have time to post on Patreon. So apologize if I am late in responding to your messages.
Have I told you that I am also one of the “victims” of the Corona virus? Not because I contracted Covid-19, but because of the worsening economic situation amid the Corona pandemic, my old workplace lost a large amount of income. After struggling for a long time in the red situation they finally decided to lay off several workers, including me.
But I believe this bad situation happens to everyone. You might also have through similar situations…. And even worse for some. But whatever situation you’re facing right now, I hope you all stay positive and stay healthy (mentally too).
Despite my busy schedule, I tried to present to you a meaningful update for this month.
This month I focused a lot on creating new modules to support Unity. Unfortunately the current progress for Unity support is still not presentable for Translator++ Ver. 2.10.29.
I also do a lot of QA. During QA I found some bugs and fixed them.
Translator++ Ver. 2.10.29
- Fix : All url in project’s info will be opened in external browsers
- Fix : Sometimes RPG Maker game’s title are blank
- Fix : Key values are editable when translated using Translate here
- Fix : Marker’s GUI glitch.
- Fix : Tagging options glitch
- Add : File path is now shown in the home menu
- fix : Selected tag options are not detected when injecting translations.
- Fix : Selected tags are not executed properly when injecting translation.
- Add : option to load last selected tags.
- Update : RenParser to 0.2, improve compatibility.
You can download Translator++ Ver. 2.10.29 in the Patron’s download page.