Introducing the In-Game Assistant: A New Way to Test & Debug your Translation

Hello fellow translators,

Translating RPG Maker games isn’t just about text; it’s about context. Sometimes, to check a specific line of dialogue, you have to play through an hour of gameplay, defeat a difficult boss, or grind for gold.

To make your life easier, I have developed a new In-Game Assistant Menu. This tool injects a native menu bar right into your game window, giving you complete control over the game state without needing to modify any files.

Here is a look at what this new tool can do for you.

1. Utility Menu

The Utility menu handles general window management and audio comfort settings.

Window Controls

  • Toggle Fullscreen: Quickly switches the game between windowed and fullscreen mode.

  • Reload Window: Refreshes the entire game engine. Useful if the game freezes or if you need to restart a scene to test a new translation injection.

  • Back to Title Screen: Forces the game to return to the main title screen immediately.

Volume Control

This custom volume mixer is independent of the game’s internal options menu.

  • Master & Individual Sliders: Adjust BGM (Music), BGS (Ambient), ME (Fanfares), and SE (Sound Effects) independently. Unlike the in-game audio controller, this gives you more granular control over the audio.

  • Mute All: A global mute toggle.

  • Persistence: The tool will remember your volume settings next time you launch the game.

2. Save Menu

Access save functions regardless of map restrictions.

  • Open Save Menu (Save anywhere): Forces the Save screen to open, even if the game creator has disabled saving on the current map.

  • Open Load Menu: Forces the Load screen to open, allowing quick save scumming for testing different dialogue branches.

3. Debug Menu

Tools for technical analysis and engine-level debugging.

  • Open Debug Console: Opens the Developer Tools (Console/Inspector). Essential for checking error logs or injects arbitrary javascript.

  • Open RPG Maker Debugger: Opens the native RPG Maker switch/variable tool (usually accessed via F9).

  • Play in Debug Mode: Restart the game in debug mode

    • Why use this? It enables native RPG Maker cheat keys, such as holding Ctrl to walk through walls or trigger random encounters.

    • Note: The menu will remember this preference and auto-reload the game in the selected mode.

4. Cheat Menu (Game State Modification)

This set of tools allowing you to bypass gameplay hurdles to reach text faster.

Party Management

  • Heal All: Instantly restores HP and MP for the whole party—effective anywhere, whether on the map or mid‑battle.

  • Everyone Dying: Sets all party members to 1 HP. Useful for testing “Game Over” screens or defeat dialogues.

  • Gain EXP: Grant specific amounts of Experience Points to specific actors to level them up instantly.

  • Gold: Edit the party’s money.

Character Editor

A deep editor for characters. You can modify:

  • Basic Stats: Level, Current HP/MP.

  • Parameters: Permanently boost ATK, DEF, MAT, etc.

  • Skills: View learned skills, remove them, or add new skills via a searchable list.

  • States: Add or remove status effects (Poison, Stun, etc.) via a searchable list.

Map & Movement

  • Walking Speed: A slider to increase player speed from 1x up to 10x normal speed. Great for backtracking.

  • Teleport:

    • Displays your current Map ID and Coordinates.

    • Select a destination map from a dropdown list (sorted by ID).

    • Input specific X/Y coordinates to jump to specific events.

Data Management

  • Item: A searchable table of all items in the database. You can instantly change the quantity held for any item.

  • Switches: A searchable list of all Game Switches. Toggle them ON/OFF to trigger quests or flags.

  • Variables: A powerful variable editor.

    • Sort: By ID, Name, or Value Type.

    • Filter: Find variables by name.

    • Advanced Editing: Unlike standard tools, this allows you to edit complex variable types, including Numbers, Strings, Booleans, and even raw JSON Objects.

How to Install the tool into your game

The In-Game Assistant is available starting with Translator++ Ver. 7.11.19.

You can install this feature easily by using the tool found in Main Menu → RMMV & RMMZ → Install Debug Options.

This feature also available as an option when you inject translation for RPG Maker MV & MZ.

I hope this makes your translation and testing workflow smoother and more enjoyable! As always, thank you for your continued support.

Happy translating,

Dreamsavior